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515 SELLING SPYDIRBYTE [ BOTNET ] - UPDATE
STAFF TEAM
#1
SPYDIRBYTE [ BOTNET ]
Pricing Information:
For detailed pricing, visit: TELEGRAM
CAPABILITIES
Bandwidth: 800+ GBPS
This refers to the total data throughput capacity of the botnet. A bandwidth of 800+ Gbps (Gigabits per second) means the botnet can send over 800 gigabits of data every second during an attack. This massive volume allows it to overwhelm even large-scale infrastructures, making it difficult for targeted servers or networks to handle the incoming traffic. It’s especially effective in Distributed Denial of Service (DDoS) attacks, where the goal is to flood the target with excessive traffic to disrupt services.

Packet Rate: 12 BILLION+ PPS
PPS (Packets per second) refers to the number of individual data packets the botnet can send every second. At 12 billion+ packets per second, the botnet can flood a target with an enormous number of small data packets, overwhelming its processing capacity. This metric is crucial for attacks targeting the server's ability to process network requests, and it’s often used in Layer 3/Layer 4 DDoS attacks where packet volume is prioritized over data volume.

 

ATTACK METHODS
Layer 4 TCP Floods
TCP: Custom TCP flood optimized for bypassing protection systems
SYNACK: SYN & ACK flood designed for optimal bypass
SYNFLOOD: SYN reflection flood designed to bypass various protections
ACKFLOOD: Custom ACK flood optimized for bypass
BTCP: Custom TCP bypass with data push using routable source IPs
SOCKET: Socket flood pushing proxied connections
ACKDESTROY: High-power ACK flood with advanced bypass capabilities
SSHKILL: TCP SSH proxied socket flood simulating PuTTY/KiTTY connections with randomized data
OVH: SYN & ACK flood specifically designed to bypass OVH Firewall protections

Layer 4 UDP Floods
DNS: DNS amplification flood delivering high Gbps throughput
UDPLEGIT: Custom UDP flood pushing valid, randomized data
UDPKILL: Large-packet custom UDP flood
VSE: UDP flood exploiting the Valve Source Engine
SUBNET: UDP flood attacking an entire CIDR (0.0.0.1 -> 0.0.0.255)
ARDFLOOD: ARD/ARMS amplification targeting macOS devices
VPNAUTH: Flood optimized for OpenVPN servers
RAKNET: Special flood utilizing Raknet queries
DISCORD: Custom UDP flood targeting Discord voice calls
HOME: UDP flood optimized for home networks

Layer 3 Floods
GRE: GRE IP Protocol flood

Layer 4 Game Server Methods
GAME: UDP flood causing packet loss and authentication issues for game servers
FIVEM: Custom flood designed to bypass FiveM authentication
CSGO: Custom UDP flood targeting CS servers

Premium Game Methods
DUTYSLAM: Custom flood optimized for Warzone and similar games
DUTYRESET: High-power flood with custom payload for disabling ranked Warzone servers
R6KILL: UDP mixed flood designed for Rainbow Six servers
FORTNITE: Custom UDP flood with high PPS targeting Fortnite servers
OVERWATCH: Custom UDP flood optimized for bypassing Overwatch protections
PUBG: Amplification flood optimized for PUBG rooms
DAYZ: DNS amplification flood targeting DayZ servers

Telegram Methods
TELEGRAM: High-intensity flood designed to shut down Telegram bots

Layer 7 Fire Methods
HTTP: HTTP/1.1 flooder targeting systems without HTTP/2 support
BYPASS: Strong Go TLS flooder designed to bypass 99% of shields and rate-limit systems
TOR: Custom flood designed for Tor websites, including protection bypass
BROWSER: HTTP/2 flood using browser emulation, designed to bypass Cloudflare challenges
KILLER: High-power flood from a separated subnet with 1,000 high-quality proxies
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  • maras01

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